Sign in
From Blizzard’s hotfix posts

Death Knight changes.

Every Death Knight change Blizzard posts, and how each spec has done in battlegrounds since.

Unholy Death Knight
  • PvP onlySan’layn: Vampiric Strike damage reduced by 20% in PvP combat.
Since: 46.3% ▼ 2.4108 games · was 48.7%
Death KnightAll specs
  • PvP onlyDark Simulacrum (PvP Talent) cooldown reduced to 15 seconds (was 20 seconds).
Frost 43.6%Unholy 49.3%
Blood Death Knight
  • PvP onlyPrice of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
  • PvP onlyPrice of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).
  • PvP onlyDeath Chain (PvP Talent) initial damage increased by 500%.
  • PvP onlyDeath Chain (PvP Talent) now affects 4 targets (was 3).
Not enough games since yet36 of 100
Unholy Death Knight
  • Affects PvPFixResolved an issue causing Augmentation Evoker Reattribution damage from plague erupt effects to be attributed to the Death Knight.
  • Affects PvPBlightfall now deals 100% of the remaining plague damage (was 200%).
Since: 49.3%349 games
Frost Death Knight
  • PvP onlyDeath’s Cold Embrace (PvP Talent) now increases the damage of Remorseless Winter by 450% (was 400%).
Since: 43.6%257 games

Change lines are Blizzard’s, linked to the post they come from. Lines marked “PvE only” say they do not affect PvP combat. “Since” is the win rate in recorded Random Battlegrounds games from the day after a change to now, compared with the 14 days before it; it needs 100 games. It shows what happened after a change, not that the change caused it, and several changes can overlap.