From Blizzard’s hotfix posts
Class changes.
Every class and spec change Blizzard posts, and how each spec has done in battlegrounds since.
Marksmanship Hunter
- Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
- Kill Shot damage increased by 40% in PvP combat.
- Dark Ranger: Black Arrow damage increased by 40% in PvP combat.
- Volley damage increased by 10%.
- Explosive Shot damage increased by 10%.
- Deathblow’s chance to be activated by Aimed Shot increased to 25% in PvP combat.
Since: 47.9% ▼ 1.9413 games · was 49.9%
Holy Paladin
- Divine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
- All healing increased by 5% in PvP combat.
Not enough games since yet49 of 100
Holy Priest
- Archon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
- Prayer of Healing healing increased by 30% in PvP combat.
- Archon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
- Archon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
- Prayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
Since: 44.3% ▼ 1.5140 games · was 45.8%
Frost Mage
- Frostfire: Isothermic Core’s Meteor damage increased by 20% in PvP combat.
- Frostfire: Duality’s Pyroblast damage increased by 20% in PvP combat.
Since: 45.3% ▲ 3.4137 games · was 41.9%
Preservation Evoker
- Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
- Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
Not enough games since yet91 of 100
Destruction Warlock
- Rain of Fire damage increased by 20%.
Since: 54.8% ▲ 7.2146 games · was 47.5%
Restoration Shaman
- Healing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
Not enough games since yet85 of 100
Subtlety Rogue
- Trickster: Fazed now increases damage by 5% (was 7%).
- All ability damage reduced by 8%.
Since: 51.4% ▲ 7.3247 games · was 44.1%
Assassination Rogue
- Deathstalker: Deathstalker’s Mark damage increased by 20% in PvP combat.
- Deathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
- Deathstalker: Hunt Them Down damage increased by 20% in PvP combat.
Since: 47.8% ▲ 5.9205 games · was 41.9%
Mistweaver Monk
- Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
- Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
- Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
Not enough games since yet70 of 100
Fire Mage
- All damage reduced by 5% in PvP combat.
Since: 33.3% ▼ 14.4144 games · was 47.7%
Devourer Demon Hunter
- Collapsing Star damage increased by 20% in PvP combat.
Not enough games since yet80 of 100
Unholy Death Knight
- San’layn: Vampiric Strike damage reduced by 20% in PvP combat.
Since: 46.3% ▼ 2.4108 games · was 48.7%
Affliction Warlock
- Fixed an issue where the Cooldown Manager would sometimes not display Summon Darkglare correctly.
Enhancement Shaman
- Resolved an issue causing Voltaic Blaze to not hit secondary targets when Ula'tek is the main target.
Holy Paladin
- Fixed an issue that caused Spreading the Word to place Cleanse on cooldown when casting Blessing of Protection.
WarlockAll specs
- Fixed issues that caused some warlock summons and Diabolic Occuli to sometimes incorrectly target enemies outside of combat. This corrects summons from Affliction's Shadows of Nath'reza, Demonology's Dominion of Argus, as well as Diabolist summons.
Not enough games since yet
Enhancement Shaman
- Resolved an issue causing Surging Elements to not appear on the Cooldown Manager.
Holy Priest
- Fixed an issue where Sanctified Ground applying to allies would interrupt channeled spells such as Divine Hymn.
All classes
- Conquest and Bloody Tokens are now uncapped.
- The Venomous Equipment Chest is now available for purchase from the conquest quartermaster, Irissa Bloodstar.
- The Spoils of War buff is now available – Conquest gains increased by 50% and Honor gains increased by 40% in Battlegrounds and Arenas.
Guardian Druid
- Fixed an issue causing Persistence to grant an incorrect amount of armor.
- Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
- Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
Restoration Druid
- Fixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
Death KnightAll specs
- Dark Simulacrum (PvP Talent) cooldown reduced to 15 seconds (was 20 seconds).
Frost 43.6%Unholy 49.3%
MonkAll specs
- Mighty Ox Kick (PvP Talent) cooldown reduced to 20 seconds (was 30 seconds).
Windwalker 48.8%Mistweaver 48.9%
Mistweaver Monk
- Healing Sphere (PvP Talent) now allows maximum of 5 Healing Spheres to be active at a time (was 3).
- Enveloping Mist healing increased by 15%. Does not apply in PvP combat.
- Invigorating Mists healing increased by 15%.
- Healing Sphere (PvP Talent) healing increased by 100%.
Since: 48.9%223 games
Retribution Paladin
- Ultimate Retribution’s duration increased to 20 seconds (was 12 seconds).
Since: 49.5% ▲ 2.41,230 games · was 47.2%
WarlockAll specs
- Bloodstone now has a unique visual and updated sound effect.
- Bloodstone duration increased to 18 seconds (was 12 seconds).
- Bonds of Fel damage increased by 100%.
Affliction 48.5% ▲ 4.3Demonology 42.0%Destruction 50.0% ▲ 3.0
Blood Death Knight
- Price of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
- Price of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).
- Death Chain (PvP Talent) initial damage increased by 500%.
- Death Chain (PvP Talent) now affects 4 targets (was 3).
Not enough games since yet36 of 100
Havoc Demon Hunter
- Illidan’s Grasp damage increased by 50%.
Since: 43.4%281 games
Restoration Shaman
- Earthen Harmony now causes Earth Shield to reduce damage taken by 8% in PvP combat (was 5%).
- Earth Shield healing increased by 15% in PvP combat.
- Call of Al’Akir now increases the cooldown of Nature’s Swiftness by 20 seconds (was 30 seconds).
- Earthen Harmony now increases Earth Shield healing received by 200% based on its target’s missing health (was 150%).
Since: 45.5%257 games
Restoration Druid
- Ancient of Lore: Mass Blooming healing increased by 30%.
- Ancient of Lore: Mass Blooming is now affected by Wild Growth talents like Improved Wild Growth and Early Spring.
Since: 41.3% ▲ 5.5397 games · was 35.9%
Balance Druid
- Moon and Stars now displays as important on player nameplates.
- Moon and Stars radius increased by 60%.
- Tireless Pursuit duration increased to 6 seconds (was 3 seconds).
Since: 53.3% ▼ 1.7885 games · was 55.0%
Fire Mage
- Glass Cannon now increases the damage of Fireball, Scorch, and Ignite by 25% (was 20%).
- World in Flames now empowers Flamestrike to deal up to 75% more damage (was 50%).
Since: 41.6% ▼ 8.8529 games · was 50.4%
Demonology Warlock
- Call Fel Lord’s Fel Cleave damage increased by 150%.
Since: 42.0%100 games
Augmentation Evoker
- All spell and ability damage increased by 8% in PvP combat.
- Seismic Slam stuns enemies for 5 seconds (was 4 seconds).
Not enough games since yet23 of 100
RogueAll specs
- Thick as Thieves duration increased to 10 seconds (was 6 seconds).
- Death from Above now increases damage by 30% (was 15%).
Assassination 44.8% ·Subtlety 46.7% ▼ 6.7
PaladinAll specs
- Spellbreaker damage increased by 50%.
Holy 47.4%Retribution 49.5% ▲ 2.4
PriestAll specs
- Absolute Faith absorption increased by 113%.
- Improved Mass Dispel reduces the cooldown of Mass Dispel by 75 seconds (was 60 seconds).
Discipline 46.8% ▼ 6.6Holy 46.1% ▲ 3.1Shadow 45.3% ▼ 1.8
Unholy Death Knight
- Resolved an issue causing Augmentation Evoker Reattribution damage from plague erupt effects to be attributed to the Death Knight.
- Blightfall now deals 100% of the remaining plague damage (was 200%).
Since: 49.3%349 games
Frost Mage
- Frost Bomb damage increased by 150%.
- Icy Feet now grants snare immunity for 4 seconds (was 3 seconds).
Since: 44.1% ▲ 3.7524 games · was 40.4%
Windwalker Monk
- Perpetual Paralysis (PvP Talent) spread range increased to 15 yards (was 10 yards).
- Perpetual Paralysis (PvP Talent) now prefers player targets.
- Perpetual Paralysis (PvP Talent) now spreads to 3 targets (was 2).
Since: 48.8%242 games
Vengeance Demon Hunter
- Illidan’s Grasp damage increased by 50%.
Not enough games since yet10 of 100
Brewmaster Monk
- Quick Sip now purifies 8% of current Stagger amount each time you gain 3 seconds of Stagger duration (was 5%).
- Pretense of Instability grants 10% dodge for 8 seconds after drinking a Brew (was 5 seconds).
Not enough games since yet8 of 100
Demon HunterAll specs
- Cover of Darkness now increases Darkness duration by 4 seconds (was 2 seconds).
Havoc 43.4%Devourer 55.2%
EvokerAll specs
- Dreamwalker’s Embrace damage i0ncreased by 140%.
Devastation 61.6%Preservation 63.2%
Outlaw Rogue
- All damage increased by 5% in PvP combat.
Not enough games since yet50 of 100
HunterAll specs
- Hunting Pack (PvP Talent) radius increased to 40 yards (was 30 yards).
Beast Mastery 41.9% ▲ 1.7Marksmanship 48.8% ▼ 2.6Survival 42.1%
Beast Mastery Hunter
- Dire Beast: Hawk (PvP Talent) damage increased by 500% and now deals Nature damage (was Physical).
Since: 41.9% ▲ 1.7444 games · was 40.2%
ShamanAll specs
- Electrocute damage increased by 100% and is now a rolling periodic.
Elemental 46.1%Enhancement 43.3%Restoration 45.5%
WarriorAll specs
- Dragon Charge damage increased by 300%.
Arms 42.3% ▼ 11.2Fury 50.0%
Frost Death Knight
- Death’s Cold Embrace (PvP Talent) now increases the damage of Remorseless Winter by 450% (was 400%).
Since: 43.6%257 games
Change lines are Blizzard’s, linked to the post they come from. Lines marked “PvE only” say they do not affect PvP combat. “Since” is the win rate in recorded Random Battlegrounds games from the day after a change to now, compared with the 14 days before it; it needs 100 games. It shows what happened after a change, not that the change caused it, and several changes can overlap.