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From Blizzard’s hotfix posts

Class changes.

Every class and spec change Blizzard posts, and how each spec has done in battlegrounds since.

Affliction Warlock
  • PvE onlyUnstable Affliction damage increased by 20%. Does not affect PvP combat.
Marksmanship Hunter
  • Affects PvPTrick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
  • Developers’ notes: These changes are intended to boost the area damage effectiveness of Marksmanship Hunters.
  • PvP onlyKill Shot damage increased by 40% in PvP combat.
  • PvP onlyDark Ranger: Black Arrow damage increased by 40% in PvP combat.
  • Affects PvPVolley damage increased by 10%.
  • Affects PvPExplosive Shot damage increased by 10%.
  • PvP onlyDeathblow’s chance to be activated by Aimed Shot increased to 25% in PvP combat.
Since: 47.8% ▼ 2.1423 games · was 49.9%
Holy Paladin
  • PvP onlyDivine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
  • Developers’ notes: Holy Paladin’s throughput has been underperforming and we’re decreasing the mana cost of Holy Light to promote casted healing.
  • PvP onlyAll healing increased by 5% in PvP combat.
Not enough games since yet53 of 100
Holy Priest
  • PvP onlyArchon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
  • PvP onlyPrayer of Healing healing increased by 30% in PvP combat.
  • Developers’ notes: These changes are aimed at further improving Archon’s viability in PvP with targeted increases to Prayer of Healing’s group healing and the power of proc effects from the tree.
  • PvP onlyArchon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
  • PvP onlyArchon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
  • PvP onlyPrayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
Since: 44.0% ▼ 1.8141 games · was 45.8%
Frost Mage
  • PvP onlyFrostfire: Isothermic Core’s Meteor damage increased by 20% in PvP combat.
  • PvP onlyFrostfire: Duality’s Pyroblast damage increased by 20% in PvP combat.
  • Developers’ notes: Frostfire has not been a competitive option for Frost Mages this season, so we’re increasing a few of its burst damage aspects to differentiate its damage profile from Spellslinger.
Since: 46.8% ▲ 4.9141 games · was 41.9%
Preservation Evoker
  • PvP onlyChronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
  • PvP onlyChronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
Not enough games since yet93 of 100
Destruction Warlock
  • Affects PvPRain of Fire damage increased by 20%.
Since: 55.3% ▲ 7.8150 games · was 47.5%
Restoration Shaman
  • PvP onlyHealing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
Not enough games since yet87 of 100
Subtlety Rogue
  • Affects PvPTrickster: Fazed now increases damage by 5% (was 7%).
  • Affects PvPAll ability damage reduced by 8%.
  • Developers’ notes: The buff Subtlety received as compensation alongside changes in the 12.1.5 patch overshot expectations, so we’re rolling back a significant portion of that buff. In addition, the patch changes benefitted Trickster more than Deathstalker, so Trickster is receiving an additional smaller nerf.
Since: 51.4% ▲ 7.3249 games · was 44.1%
Assassination Rogue
  • PvP onlyDeathstalker: Deathstalker’s Mark damage increased by 20% in PvP combat.
  • PvP onlyDeathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
  • PvP onlyDeathstalker: Hunt Them Down damage increased by 20% in PvP combat.
Since: 46.7% ▲ 4.8210 games · was 41.9%
Restoration Druid
  • PvE onlyImproved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect PvP combat.
  • PvE onlyVerdancy healing increased by 60%. Does not affect PvP combat.
  • Developer’s note: These changes are intended to help Restoration Druid deal with burst damage in dungeons, as they are behind other healers. They are performing well in raid settings, so we are targeting talents and abilities that are favored when healing a 5-person group.
  • PvE onlyRegrowth healing increased by 10%. Does not affect PvP combat.
Fire Mage
  • PvE onlyAll damage done increased by 5%. Does not affect PvP combat.
  • PvP onlyAll damage reduced by 5% in PvP combat.
  • Developers’ notes: Fire Mage has continued to overperform, so we’re decreasing its overall damage to bring it in line with expectations.
Since: 33.1% ▼ 14.6148 games · was 47.7%
Unholy Death Knight
  • Developers’ notes: The last adjustments to San’layn did increase its viability, but the impact of Vampiric Strike has been higher than we would like.
  • PvP onlySan’layn: Vampiric Strike damage reduced by 20% in PvP combat.
Since: 45.0% ▼ 3.6111 games · was 48.7%
Feral Druid
  • PvE onlyAll damage done increased by 5%. Does not affect PvP combat.
Mistweaver Monk
  • Affects PvPFixResolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
  • Developers’ notes: Conduit of the Celestials has not been a competitive option for Mistweavers this season, so we’re increasing its consistent and burst healing.
  • PvP onlyConduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
  • PvP onlyConduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
Not enough games since yet72 of 100
Devourer Demon Hunter
  • PvP onlyCollapsing Star damage increased by 20% in PvP combat.
Not enough games since yet81 of 100
Affliction Warlock
  • Affects PvPFixFixed an issue where the Cooldown Manager would sometimes not display Summon Darkglare correctly.
Enhancement Shaman
  • Affects PvPFixResolved an issue causing Voltaic Blaze to not hit secondary targets when Ula'tek is the main target.
Holy Paladin
  • PvP onlyFixFixed an issue that caused Spreading the Word to place Cleanse on cooldown when casting Blessing of Protection.
WarlockAll specs
  • Affects PvPFixFixed issues that caused some warlock summons and Diabolic Occuli to sometimes incorrectly target enemies outside of combat. This corrects summons from Affliction's Shadows of Nath'reza, Demonology's Dominion of Argus, as well as Diabolist summons.
Not enough games since yet
Enhancement Shaman
  • Affects PvPFixResolved an issue causing Surging Elements to not appear on the Cooldown Manager.
Holy Priest
  • PvP onlyFixFixed an issue where Sanctified Ground applying to allies would interrupt channeled spells such as Divine Hymn.
All classes
  • PvP onlyConquest and Bloody Tokens are now uncapped.
  • PvP onlyThe Venomous Equipment Chest is now available for purchase from the conquest quartermaster, Irissa Bloodstar.
  • PvP onlyThe Spoils of War buff is now available – Conquest gains increased by 50% and Honor gains increased by 40% in Battlegrounds and Arenas.
Guardian Druid
  • Affects PvPFixFixed an issue causing Persistence to grant an incorrect amount of armor.
  • Affects PvPFixFixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
  • Affects PvPFixFixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
Restoration Druid
  • Affects PvPFixFixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
Death KnightAll specs
  • PvP onlyDark Simulacrum (PvP Talent) cooldown reduced to 15 seconds (was 20 seconds).
Frost 43.6%Unholy 48.9%
MonkAll specs
  • PvP onlyMighty Ox Kick (PvP Talent) cooldown reduced to 20 seconds (was 30 seconds).
Windwalker 49.0%Mistweaver 48.9%
Brewmaster Monk
  • Developers’ notes: We’re finding Brewmasters’ death rates in dungeons is higher than we’d like, so we’re adjusting some rotational sources of damage reduction to help improve baseline durability.
  • Affects PvPQuick Sip now purifies 8% of current Stagger amount each time you gain 3 seconds of Stagger duration (was 5%).
  • Affects PvPPretense of Instability grants 10% dodge for 8 seconds after drinking a Brew (was 5 seconds).
Not enough games since yet8 of 100
Subtlety Rogue
  • PvE onlyTricksterFazed now causes enemies to take 7% more damage (was 5%). Does not affect PvP combat.
  • PvE onlyTricksterCoup de Grace damage increased by 10%. Does not affect PvP combat.
  • PvE onlyTricksterUnseen Blade damage increased by 15%. Does not affect PvP combat.
  • Developers’ notes: We’re buffing Trickster for Subtlety to reduce the performance gap between it and Deathstalker. We want Trickster to be a more viable alternative for players who prefer its gameplay and thematic identity.
Since: 46.7% ▼ 6.6797 games · was 53.3%
Mistweaver Monk
  • PvP onlyHealing Sphere (PvP Talent) now allows maximum of 5 Healing Spheres to be active at a time (was 3).
  • Developers’ notes: We’re making a few raid focused adjustments to Mistweaver with the aim of increasing their overall performance in that content.
  • Affects PvPEnveloping Mist healing increased by 15%. Does not apply in PvP combat.
  • Affects PvPInvigorating Mists healing increased by 15%.
  • PvP onlyHealing Sphere (PvP Talent) healing increased by 100%.
Since: 48.9%225 games
Retribution Paladin
  • PvP onlyUltimate Retribution’s duration increased to 20 seconds (was 12 seconds).
Since: 49.6% ▲ 2.41,236 games · was 47.2%
WarlockAll specs
  • PvP onlyBloodstone now has a unique visual and updated sound effect.
  • PvP onlyBloodstone duration increased to 18 seconds (was 12 seconds).
  • PvP onlyBonds of Fel damage increased by 100%.
Affliction 48.5% ▲ 4.3Demonology 42.0%Destruction 50.2% ▲ 3.2
Blood Death Knight
  • PvP onlyPrice of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
  • PvP onlyPrice of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).
  • PvP onlyDeath Chain (PvP Talent) initial damage increased by 500%.
  • PvP onlyDeath Chain (PvP Talent) now affects 4 targets (was 3).
Not enough games since yet37 of 100
Havoc Demon Hunter
  • PvP onlyIllidan’s Grasp damage increased by 50%.
Since: 43.6%282 games
Enhancement Shaman
  • PvE onlyAll ability and auto-attack damage increased by 4%. Does not affect PvP combat.
  • PvE onlyLava Lash damage increased by 35%. Does not affect PvP combat.
  • Developers’ notes: We’re aiming to increase Enhancement Shaman’s throughput all around as they have been underperforming this season, while additionally increasing Lava Lash’s contribution to its overall breakdown.
Since: 43.4%182 games
Restoration Shaman
  • PvP onlyEarthen Harmony now causes Earth Shield to reduce damage taken by 8% in PvP combat (was 5%).
  • PvP onlyEarth Shield healing increased by 15% in PvP combat.
  • Developers’ notes: We’re increasing the effectiveness of Earth Shield as its importance has felt lackluster and we would like its placement and management to influence gameplay to a higher degree for both Restoration Shamans and their opposition.
  • PvP onlyCall of Al’Akir now increases the cooldown of Nature’s Swiftness by 20 seconds (was 30 seconds).
  • PvP onlyEarthen Harmony now increases Earth Shield healing received by 200% based on its target’s missing health (was 150%).
Since: 45.2%259 games
Restoration Druid
  • PvP onlyAncient of Lore: Mass Blooming healing increased by 30%.
  • PvP onlyAncient of Lore: Mass Blooming is now affected by Wild Growth talents like Improved Wild Growth and Early Spring.
Since: 41.8% ▲ 5.9400 games · was 35.9%
Balance Druid
  • PvP onlyMoon and Stars now displays as important on player nameplates.
  • PvP onlyMoon and Stars radius increased by 60%.
  • PvP onlyTireless Pursuit duration increased to 6 seconds (was 3 seconds).
Since: 53.0% ▼ 2.0892 games · was 55.0%
Fire Mage
  • PvP onlyGlass Cannon now increases the damage of Fireball, Scorch, and Ignite by 25% (was 20%).
  • PvP onlyWorld in Flames now empowers Flamestrike to deal up to 75% more damage (was 50%).
Since: 41.5% ▼ 8.9533 games · was 50.4%
Demonology Warlock
  • PvP onlyCall Fel Lord’s Fel Cleave damage increased by 150%.
Since: 42.0%100 games
Augmentation Evoker
  • PvP onlyAll spell and ability damage increased by 8% in PvP combat.
  • PvP onlySeismic Slam stuns enemies for 5 seconds (was 4 seconds).
Not enough games since yet23 of 100
RogueAll specs
  • PvP onlyThick as Thieves duration increased to 10 seconds (was 6 seconds).
  • PvP onlyDeath from Above now increases damage by 30% (was 15%).
Assassination 44.5% ·Subtlety 46.7% ▼ 6.6
PaladinAll specs
  • PvP onlySpellbreaker damage increased by 50%.
Holy 47.5%Retribution 49.6% ▲ 2.4
PriestAll specs
  • PvP onlyAbsolute Faith absorption increased by 113%.
  • PvP onlyImproved Mass Dispel reduces the cooldown of Mass Dispel by 75 seconds (was 60 seconds).
Discipline 46.8% ▼ 6.6Holy 46.0% ▲ 3.0Shadow 45.4% ▼ 1.7
Unholy Death Knight
  • Affects PvPFixResolved an issue causing Augmentation Evoker Reattribution damage from plague erupt effects to be attributed to the Death Knight.
  • Developers’ notes: A recent bug fix resulted in Blightfall dealing significantly more damage than we expected. Alongside this tuning change, we’re also making sure the damage is represented accurately when an Augmentation Evoker is present in the group.
  • Affects PvPBlightfall now deals 100% of the remaining plague damage (was 200%).
Since: 48.9%352 games
Frost Mage
  • PvP onlyFrost Bomb damage increased by 150%.
  • PvP onlyIcy Feet now grants snare immunity for 4 seconds (was 3 seconds).
Since: 44.5% ▲ 4.1528 games · was 40.4%
Devourer Demon Hunter
  • PvE onlyThe Hunt initial damage increased by 10%. Does not affect PvP combat.
  • PvE onlyVoidblade damage increased by 10%. Does not affect PvP combat.
  • PvE onlyConsume/Devour damage increased by 8%. Does not affect PvP combat.
  • PvE onlyEradicate primary target damage increased by 8%. Does not affect PvP combat.
  • PvE onlyReap/Cull damage increased by 8%. Does not affect PvP combat.
  • PvE onlyCollapsing Star primary target damage increased by 8%. Does not affect PvP combat.
  • Developers’ notes: Many of Devourer’s single target damage sources are receiving buffs that will match their output more closely with our expectations.
Since: 55.0%222 games
Windwalker Monk
  • PvP onlyPerpetual Paralysis (PvP Talent) spread range increased to 15 yards (was 10 yards).
  • PvP onlyPerpetual Paralysis (PvP Talent) now prefers player targets.
  • PvP onlyPerpetual Paralysis (PvP Talent) now spreads to 3 targets (was 2).
Since: 49.0%247 games
Vengeance Demon Hunter
  • PvP onlyIllidan’s Grasp damage increased by 50%.
Not enough games since yet10 of 100
All classes
  • Developers’ notes: With this pass, we’re buffing several underperforming PvP Talents to increase your breadth of options as you play.
Demon HunterAll specs
  • PvP onlyCover of Darkness now increases Darkness duration by 4 seconds (was 2 seconds).
Havoc 43.6%Devourer 55.0%
EvokerAll specs
  • PvP onlyDreamwalker’s Embrace damage i0ncreased by 140%.
Devastation 62.1%Preservation 62.8%
Outlaw Rogue
  • PvP onlyAll damage increased by 5% in PvP combat.
Not enough games since yet50 of 100
HunterAll specs
  • PvP onlyHunting Pack (PvP Talent) radius increased to 40 yards (was 30 yards).
Beast Mastery 41.9% ▲ 1.7Marksmanship 48.7% ▼ 2.7Survival 42.1%
Beast Mastery Hunter
  • PvP onlyDire Beast: Hawk (PvP Talent) damage increased by 500% and now deals Nature damage (was Physical).
Since: 41.9% ▲ 1.7444 games · was 40.2%
ShamanAll specs
  • PvP onlyElectrocute damage increased by 100% and is now a rolling periodic.
Elemental 45.8%Enhancement 43.4%Restoration 45.2%
WarriorAll specs
  • PvP onlyDragon Charge damage increased by 300%.
Arms 42.4% ▼ 11.2Fury 49.9%
Frost Death Knight
  • PvP onlyDeath’s Cold Embrace (PvP Talent) now increases the damage of Remorseless Winter by 450% (was 400%).
Since: 43.6%259 games

Change lines are Blizzard’s, linked to the post they come from. Lines marked “PvE only” say they do not affect PvP combat. “Since” is the win rate in recorded Random Battlegrounds games from the day after a change to now, compared with the 14 days before it; it needs 100 games. It shows what happened after a change, not that the change caused it, and several changes can overlap.