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From Blizzard’s hotfix posts

Demon Hunter changes.

Every Demon Hunter change Blizzard posts, and how each spec has done in battlegrounds since.

Devourer Demon Hunter
  • PvP onlyCollapsing Star damage increased by 20% in PvP combat.
Not enough games since yet38 of 100
Havoc Demon Hunter
  • PvP onlyIllidan’s Grasp damage increased by 50%.
Since: 50.5%101 games
Devourer Demon Hunter
  • PvE onlyThe Hunt initial damage increased by 10%. Does not affect PvP combat.
  • PvE onlyVoidblade damage increased by 10%. Does not affect PvP combat.
  • PvE onlyConsume/Devour damage increased by 8%. Does not affect PvP combat.
  • PvE onlyEradicate primary target damage increased by 8%. Does not affect PvP combat.
  • PvE onlyReap/Cull damage increased by 8%. Does not affect PvP combat.
  • PvE onlyCollapsing Star primary target damage increased by 8%. Does not affect PvP combat.
  • Developers’ notes: Many of Devourer’s single target damage sources are receiving buffs that will match their output more closely with our expectations.
Since: 48.5%101 games
Vengeance Demon Hunter
  • PvP onlyIllidan’s Grasp damage increased by 50%.
Not enough games since yet5 of 100
Demon HunterAll specs
  • PvP onlyCover of Darkness now increases Darkness duration by 4 seconds (was 2 seconds).
Havoc 50.5%Devourer 48.5%

Change lines are Blizzard’s, linked to the post they come from. Lines marked “PvE only” say they do not affect PvP combat. “Since” is the win rate in recorded Battleground Blitz games from the day after a change to now, compared with the 14 days before it; it needs 100 games. It shows what happened after a change, not that the change caused it, and several changes can overlap.